Name |
Index |
Alternatives |
Comment |
(Energy) Aqua Energy |
|
|
Discarded after turn, TeamAqua-only, provides Water/Darkness but only two in total |
(Energy) Basic Energy: Fighting |
Base_097 |
Base2_125 |
GymH_127 |
GymC_127 |
Neo1_106 |
Exp_160 |
RubySapp_105 |
Emerald_106 |
|
|
|
(Energy) Basic Energy: Fire |
Base_098 |
Base2_126 |
GymH_128 |
GymC_128 |
Neo1_107 |
Exp_161 |
RubySapp_108 |
Latias_10 |
Emerald_102 |
|
|
|
(Energy) Basic Energy: Grass |
Base_099 |
Base2_127 |
GymH_129 |
GymC_129 |
Neo1_108 |
Exp_162 |
RubySapp_104 |
Emerald_101 |
|
|
|
(Energy) Basic Energy: Lightning |
Base_100 |
Base2_128 |
GymH_130 |
GymC_130 |
Neo1_109 |
Exp_163 |
RubySapp_109 |
Latios_10 |
Emerald_104 |
|
|
|
(Energy) Basic Energy: Psychic |
Base_101 |
Base2_129 |
GymH_131 |
GymC_131 |
Neo1_110 |
Exp_164 |
RubySapp_107 |
Emerald_105 |
|
|
|
(Energy) Basic Energy: Water |
Base_102 |
Base2_130 |
GymH_132 |
GymC_132 |
Neo1_111 |
Exp_165 |
RubySapp_106 |
Emerald_103 |
|
|
|
(Energy) Boost Energy |
Aquap_145 |
Deox_093 |
Unseen_098 |
|
|
Triple Colorless - only to evolved and only for one turn. |
(Energy) Bounce Energy |
|
|
Double Colorless, but bounces off a Basic Energy Card |
(Energy) Crystal Energy |
|
|
Basic energy cards produce more energy |
(Energy) Cyclone Energy |
|
|
One Colorless - and your opponent has to switch |
(Energy) Darkness Energy |
Neo1_104 |
Exp_158 |
RubySapp_093 |
Emerald_086 |
Unseen_096 |
|
|
Increases Damage done by Darkness and "Dark"-Pokemon |
(Energy) Dark Metal Energy |
|
|
Provides *darkness* and *metal* but only one at a time |
(Energy) Double Colorless Energy |
|
Too strong for Base Pokemon, for Evolved Pokemon there is like Boost, Scramble, Double Rainbow. |
|
(Energy) Double Rainbow Energy |
AquaMagma_088 |
Emerald_087 |
|
|
Every kind of energy but two in total. Damage done is reduced by 10 |
(Energy) Full Heal Energy |
|
"Heal Energy" does this and more |
|
(Energy) Heal Energy |
|
|
Produces 1 Colorless. If attached to non-ex: Also heals one Damage Counter and all Special Conditions. |
(Energy) Magma Energy |
|
|
Discarded after turn, TeamMagma-only, provides Fighting/Darkness but only two in total |
(Energy) Metal Energy |
Neo1_019 |
Exp_159 |
Aquap_143 |
RubySapp_094 |
Emerald_088 |
Unseen_097 |
|
|
Decreases damage if attached to metal Pokemon |
(Energy) Miracle Energy |
|
"Double Rainbow" or "Scramble Energy" may help, but only for Evolved Pokemon |
|
(Energy) Multi Energy |
Sand_093 |
FRLG_103 |
Emerald_089 |
|
|
Similar to Rainbow, but you don't have to place damage counter. If another Special Energy Card is attached, it becomes colorless. |
(Energy) Potion Energy |
|
"Heal Energy" does this and more |
|
(Energy) Rainbow Energy |
Rocket_017 |
Rocket_144 |
RubySapp_095 |
|
|
Provides every kind of energy. You have to put a damage counter. |
(Energy) Recycle Energy |
|
|
(When put into discard pile, returns to your hand) |
(Energy) Retro Energy |
|
|
One Colorless - and devolves |
(Energy) R Energy |
|
|
Only to "Dark" or "Rocket's" Pokemon. Discarded after turn. Provides 2 *darkness*, increases damage by 10. |
(Energy) Scramble Energy |
|
|
Only Evolved non-ex. If you have more prices left: all color but only three at all, else one colorless. |
(Energy) Warp Energy |
|
|
One Colorless plus Switch |
Arcade Game |
|
|
(if there is a name-pair in the top three cards of your deck - after shuffling - take them into your hand) |
Bill |
|
Try "Bill's Maintenance" or "Steven's Advice" or other. There are lots. |
|
Bill's Teleporter |
|
There are lots of other cards for drawing. |
|
Blaine |
|
|
(Instead of attaching your Energy Card this turn, you may attach 2 *fire* Energy cards to a "Blaine"-Pokemon) |
Blaine's Gamble |
|
|
(Discard cards from your hand, then flip a coin. If heads: draw double that many cards) |
Blaine's Last Resort |
|
"Professor Oak's Research" let's you do the same without the restriction. |
|
Blaine's Quiz #1 |
|
|
(Opponent guesses height of a given Pokemon. If he wins, he draws 2 cards. If he fails, you draw 2 cards) |
Blaine's Quiz #2 |
|
|
(Your opponent guesses the type of a card you put down hidden. If right, he draws two cards. If wrong, you draw two cards) |
Blaine's Quiz #3 |
|
|
(Your opponent guesses the name of a card with only an attack name as hint. If right, he draws three card, elsewhere you draw
three cards)
|
Brock |
|
|
(Remove 1 damage counter from each of your Pokemon that has any damage counter on it) |
Brock's Protection |
|
|
(a "Brock"-Pokemon gains Protection against Energy Removal) |
Brock's Training Method |
|
"Celio's Network" - or possibly some balls. |
|
Card-Flip Game |
|
Lots of other Drawing Cards, "Here comes Team Rocket" for the prices. |
(If you can guess the type of one of your opponent's price cards, draw two cards) |
Challenge! |
|
|
(You and your opponent fill the Bench. If your opponent declines, draw two cards) |
Charity |
|
|
(You can reduce the damage you do to your opponent's Active Pokemon. Afterwards Charity returns to your hand) |
Computer Search |
|
Apart from Energy Search (better: Conspirator or Lady Outing) and Pokemon-Search (like Celio's Network) you can get cards
from your deck with Pidgeot's "Quick Search"
|
|
Coop Gas Attack |
|
There are some Pokemon with similar Power/Body. Also "Mt. Moon" and "Space Center" can disable Powers |
|
Defender |
|
Nowadays there is Buffer Piece |
|
Devolution Spray |
|
|
(You can devolve one of your Pokemon back to a stage you want and have to discard the Evolution Cards) |
Double Full Heal |
|
|
Replaces "Full Heal" and heals both your Active Pokemon (for 2-on-2-battle) |
Double Gust |
|
See: Gust of Wind |
|
Energy Amplifier |
|
See: Energy Search |
|
Energy Ark |
|
See: Energy Search |
|
Energy Charge |
Neo1_085 |
Exp_147 |
Deox_086 |
|
"Energy Recycle System" doesn't need a coin flip, but only works for basic |
|
Energy Flow |
|
|
(Return Energy from your Pokemon back to your hand - as much as you like) |
Energy Recycle System |
|
|
|
Energy Removal |
|
Removing energy is a very nasty thing to do and has been weakened with a coin flip in "Energy Removal 2" |
|
Energy Removal 2 |
Exp_140 |
RubySapp_080 |
FRLG_089 |
Unseen_082 |
|
|
|
Energy Restore |
|
|
|
Energy Retrieval |
|
There is "Energy Restore" and "Energy Recycle System" in current sets. |
|
Energy Search |
Fossil_059 |
Exp_153 |
RubySapp_090 |
Latios_09 |
Latias_09 |
Unseen_094 |
|
|
Gets reprinted again and again. |
Energy Switch |
Aquap_120 |
RubySapp_082 |
FRLG_090 |
Unseen_084 |
|
|
|
Erika |
|
|
(You may draw up to 3 cards, then your opponent may draw up to 3 cards) |
Erika's Kindness |
|
|
(Remove 2 damage counter from all pokemon - even opponent's) |
Erika's Maids |
|
|
(Trade 2 cards from your hand for two "Erika"-Pokemon-cards in the deck) |
Erika's Perfume |
|
|
(Fill your opponent's Bench with cards from his hand) |
Fervor |
|
|
(Look at the top three cards from your deck, put all *fire*-energy into your hand and discard the rest) |
Fossil Egg |
|
|
(Flip a coin. If heads, play a Mysterious-Fossil-Evolution from hand or Deck as Basic Pokemon) |
Full Heal |
Base_082 |
Base2_111 |
Exp_154 |
|
Nowadays there is " Heal" |
|
Gambler |
|
Similar to Copycat and "Professor Oak's Research" |
|
Giovanni |
|
|
(You may evolve a "Giovanni"-Pokemon ignoring all limitations - First turn and several evolutions in one turn) |
Giovanni's Last Resort |
|
|
(Remove all damage counters from a "Giovanni"-Pokemon. Then discard your complete hand) |
Good Manners |
|
Any Ball allowing you to search for Basic Pokemon is better. |
|
Gust of Wind |
|
This effect is very nasty and therefore has been weakened with a coin flip in "Pokemon Reversal" |
|
Heal Powder |
|
"Life Herb" is much more effective and flexible. |
|
Hyper Devolution Spray |
|
"Surprise! Time Machine" can change evolutions |
(Take the highest Evolution Stage from one of your Pokemon back to your hand) |
Hyper Potion |
|
Healing cards |
|
Imposter Oak's Invention |
|
|
(You may switch your opponent's price cards with an equal amount of cards from his deck) |
Imposter Oak's Revenge |
|
Possibly "Rocket's Admin". |
|
Imposter Professor Oak |
|
Rocket's Admin can be compared with this card. |
|
Item Finder |
|
There are Retrieval cards (VS Seeker, Pokemon Retrieval, etc) for different kinds of cards. There are also Pokemon (e.g Linoone,
Minun) that can retrieve a card with the "Sniff Out"-attack
|
|
Koga |
|
|
("Koga"-Pokemon poison additionally to their attack) |
Koga's Ninja Trick |
|
|
(Allows you to switch a "Koga"-Pokemon right before your opponent's attack) |
Lass |
|
|
(both player show each other their hand, then shuffle all their Trainer cards into the deck) |
Life Herb |
|
|
|
Lt. Surge |
|
|
(You can put a Basic Pokemon from your hand into play directly as Active Pokemon. The previous Active Pokemon retreats to
the Bench.)
|
Lt. Surge's Secret Plan |
|
|
(Play a card hidden as Basic Pokemon. Turn it over if you want to or it is needed. If no Base, discard) |
Lt. Surge's Treaty |
|
|
(Both player take a price. If your opponent refuses, you draw a card) |
Magnifier |
|
"Magnetic Storm" does it all the time for *psychic* and *fighting* |
(Don't apply resistance for your attack) |
Mail from Bill |
|
"Professor Birch" |
|
Maintenance |
|
There is a large supply of cards to draw from your deck. I guess "Bill's Maintenance" is closest, but stronger than this old
card
|
|
Mary |
|
Lots of drawing cards. "Bill's Maintenance" and "TV Reporter" are very close |
|
Max Revive |
|
|
(Discard two Energy cards to put a Pokemon from Discard Pile to bench - without damage counters) |
Minion of Team Rocket |
|
|
(Flip 2 coins. Both heads: Your opponent takes one of his Benched - your choice - back into his hand. Both Tails: Your turn
ends)
|
Misty |
|
|
(Discard two cards for doing 20 more damage in your attack) |
Misty's Duel |
|
Oak's Research - without all the gambling stuff |
(Decides who shuffles his hand into deck and draws 5 new cards by a game of RSP) |
Misty's Tears |
|
The Conspirators can do better. |
(Discard a card to search your deck for two *water* Energy cards) |
Misty's Wish |
|
|
(Peek at one of your price cards. Ask your opponents if you may switch it with a hand card. If not, draw a card.) |
Misty's Wrath |
|
Similar is Pokedex or Master Ball |
|
Moo-Moo Milk |
|
Potions and Life Herb |
|
Mr Fuji |
|
The "Rescuing"-idea is similar to Scoop Up. |
|
New Pokedex |
|
The even newer "Pokedex Handy 909" is even better. |
|
Old Rod |
|
For Pokemon: "Pokemon Retriever", for Supporter: "VS Seeker" |
|
PlusPower |
|
"Strength Charm" does about the same but you can use only one per attack. |
|
Pokedex |
|
"Pokedex Handy 909" is very close to the original card. |
|
Pokedex Handy 909 |
|
|
|
Pokegear |
|
|
(If any of the top 7 cards of your deck are Trainer, you may choose one and put it into your hand) |
Pokemon Breeder |
|
I can see no disadvantage in using Rare Candy instead. |
|
Pokemon Breeder Center |
|
"Wally's Training" |
|
Pokemon Center |
Base_085 |
Base2_114 |
PromoW_40 |
|
|
(Remove all Energy cards and all damage counters from all of your Pokemon with damage counters) |
Pokemon Flute |
|
|
(Put a Pokemon from your opponent's discard pile back onto his Bench) |
Pokemon March |
|
"Great Ball" - without letting your opponent do this. |
|
Pokemon Personality Test |
|
Drawing Cards |
(Another guessing/draw game. Three cards drawn) |
Pokemon Reversal |
Exp_146 |
RubySapp_087 |
FRLG_097 |
Unseen_088 |
|
|
|
Pokemon Trader |
|
Celio's Network is a nice alternative. |
|
Pokenav |
|
|
|
Potion |
Base_094 |
Base2_112 |
Exp_156 |
RubySapp_091 |
FRLG_101 |
Latias_08 |
Latios_08 |
Unseen_095 |
|
|
Is reprinted again and again. |
Professor Elm |
|
Oak's Research, Copycat or other drawing-cards |
|
Professor Oak |
|
Try "Professor Oak's Research" or "Copycat". You don't have to discard your hand. |
|
Rare Candy |
|
|
|
Recall |
|
"Memory Berry" does the same, but is not allowed in Modified. "Meteor Falls" allows it all the time for you and your opponent. |
(Use an attack from previous evolutions) |
Recycle |
|
See: Item Finder |
|
Revive |
|
Better search your discard pile for the card and then place it on the Bench (without damage counters) |
|
Rocket's Secret Experiment |
|
|
(Flip a coin. Head. Search your deck for any card. Tails: you can't play Trainer cards until the end of your _next_ turn) |
Rocket's Sneak Attack |
|
|
(Look at your opponent's hand. If he or she has any Trainer cards, choose 1 of them. Your opponent shuffles that card into
his or her deck.)
|
Ruin Wall |
|
Celio's Network or Balls. |
|
Sabrina |
|
|
(Move all Energy from a "Sabrina"-Pokemon to another "Sabrina"-Pokemon) |
Sabrina's ESP |
|
|
(allows you to re-flip coins for an attack once) |
Sabrina's Gaze |
|
Rocket's Admin... and lots more if your opponent shouldn't draw |
(Each player shuffles hand into deck and draws an equal amount of new cards) |
Sabrina's Psychic Control |
|
|
(Flip a coin. If heads, you may "play" a Trainer Card from your opponent's discard pile) |
Scoop Up |
|
For non-ex-Pokemon, "Mr Briney's Compassion" is even better (let's you take all of the cards), also there is a "Super Scoop
Up" in current sets.
|
|
Secret Mission |
|
|
(After peeking at your opponent's hand, you may discard cards and draw as many as you discarded) |
Super Energy Removal |
|
See: Energy Removal |
|
Super Energy Removal 2 |
|
|
(very risky Energy Removal) |
Super Energy Retrieval |
|
"Energy Recycle System" is not too far |
|
Super Potion |
|
There's an stronger effect with "Life Herb", but it needs a coin flip. |
|
Super Rod |
|
"Pokemon Retriever" is better. |
|
Super Scoop Up |
Neo1_098 |
Exp_151 |
FRLG_099 |
|
|
|
Switch |
Base_095 |
Base2_123 |
Exp_157 |
RubySapp_092 |
FRLG_102 |
|
|
Is reprinted again and again. |
Team Rocket's Evil Deeds |
|
|
(Look at your opponent's hand and choose a card. This card is shuffled into his deck, then he may draw two cards.) |
The Boss's Way |
|
"Rocket's Poke Ball" let's you do the same and even more. |
|
The Rocket's Trap |
|
|
(Flip a coin. If heads, randomly choose up to three cards from your opponent's hand. He shuffles them into his Deck) |
Time Capsule |
|
"Pokemon Fan Club" is not allowed any more |
|
Transparent Walls |
|
|
(protects your Benched Pokemon from taking damage) |
Trash Exchange |
|
|
(Count Discard Pile, Shuffle into Deck, then discard that many cards) |
Tropical Wind |
|
|
|
VS Seeker |
|
|
|
Warp Point |
GymC_126 |
Exp_152 |
AquaMagma_085 |
Unseen_093 |
|
|
|
(Ball) Dual Ball |
|
|
|
(Ball) Fast Ball |
|
Celio's Network is less random |
|
(Ball) Friend Ball |
|
Deck-Searching-card (Pokemon) |
|
(Ball) Great Ball |
|
|
|
(Ball) Lure Ball |
|
Deck-Searching-card (Pokemon) |
|
(Ball) Master Ball |
GymC_116 |
Exp_143 |
Deox_088 |
|
|
|
(Ball) Poke Ball |
Jungle_064 |
Base2_121 |
RubySapp_086 |
FRLG_095 |
Unseen_087 |
|
|
Gets reprinted again and again. Also nowadays there are other balls. |
(Ball) Rocket's Poke Ball |
|
|
|
(Ball) Team Aqua Ball |
|
|
|
(Ball) Team Magma Ball |
|
|
|
(Pokemon) Claw Fossil |
|
|
|
(Pokemon) Clefairy Doll |
|
Since appearance of mysterious Fossil there is no need to play this card any more. (Has there ever been?) |
|
(Pokemon) Mysterious Fossil |
|
|
As we can expect Aerodactyl and other Fossil-Evolutions again in future sets, it is very likely that this card will return
again and again
|
(Pokemon) Root Fossil |
|
|
|
(Rocket's Secret Maschine) Computer Error |
|
|
|
(Rocket's Secret Maschine) Digger |
|
"Venture Bomb" is very much the same, but has the advantage of letting you choose. |
|
(Rocket's Secret Maschine) Nightly Garbage Run |
|
You can use "Energy Recycle System" and "Pokemon Retriever" for this. |
|
(Rocket's Secret Maschine) Pokemon Retriever |
|
|
|
(Rocket's Secret Maschine) Pow! Hand Extension |
|
|
|
(Rocket's Secret Maschine) Sleep! |
|
|
(Flip a coin. If heads, the Defending Pokemon is now Asleep) |
(Rocket's Secret Maschine) Surprise! Time Machine |
|
|
|
(Rocket's Secret Maschine) Swoop! Teleporter |
|
|
|
(Rocket's Secret Maschine) Thought Wave Machine |
|
|
(Flip coins for removing opponent's Energy. Afterwards, your turn ends) |
(Rocket's Secret Maschine) Tickling Machine |
|
|
(Flip a coin. If heads, your opponent doesn't look at his cards for the rest of your turn, if tails, your turn ends) |
(Rocket's Secret Maschine) Venture Bomb |
|
|
|
(Stadium) Ancient Ruins |
|
|
If you don't have any Supporter in your hand you may draw a card. |
(Stadium) Ancient Tomb |
|
|
|
(Stadium) Apricorn Forest |
|
|
Helps to play Pokemon more quickly |
(Stadium) Battle Frontier |
|
|
|
(Stadium) Broken Ground Gym |
|
You can use "Team Aqua's Hideout", but it protects Aqua instead of Evolved |
|
(Stadium) Celadon City Gym |
|
"Island Cave" offers this for attaching Energy to *water* *figthing* and *metal* |
("Erika"-Pokemon may heal Special Conditions by discarding one Energy Card) |
(Stadium) Cerulean City Gym |
|
"High Pressure System" does the same for *water* and *fire* |
("Misty"-Pokemon pay one Energy less to retreat) |
(Stadium) Chaos Gym |
|
|
(At playing Trainer cards, players have to flip a coin. if tails, the opponent may "play" that card) |
(Stadium) Cinnabar City Gym |
|
|
("Blaine"-Pokemon ignore *water*-Weakness) |
(Stadium) Desert Ruins |
|
|
|
(Stadium) Ecogym |
|
|
(If your opponent discards one of your Energy cards, take it back to your hand) |
(Stadium) Energy Stadium |
|
|
(With a coinflip, you may return Energy cards from discard pile to your hand) |
(Stadium) Fuchsia City Gym |
|
|
(Each Turn, Players may flip a coin. If heads they may shuffle a "Koga"-Pokemon from play into their deck) |
(Stadium) Healing Field |
|
|
(Each player may flip a coin and remove two damage counters from his Active Pokemon, if heads) |
(Stadium) High Pressure System |
|
|
|
(Stadium) Island Cave |
|
|
|
(Stadium) Low Pressure System |
|
|
|
(Stadium) Lucky Stadium |
|
|
|
(Stadium) Lucky Stadium |
|
|
(With a coinflip, you may draw another card per turn) |
(Stadium) Magnetic Storm |
|
|
|
(Stadium) Meteor Falls |
|
|
|
(Stadium) Mirage Stadium |
|
|
(makes retreating more difficult) |
(Stadium) Mt. Moon |
|
|
|
(Stadium) Mystery Zone |
|
|
(Trades Pokemon for Energy) |
(Stadium) Narrow Gym |
|
|
(only 4 Pokemon allowed on either Bench) |
(Stadium) No Removal Gym |
|
|
(Energy Removal cards become unplayable as you have to discards two cards to play them) |
(Stadium) Pewter City Gym |
|
Take a look at "Magnetic Storm" |
("Brock"-Pokemon ignore opponent's resistance) |
(Stadium) Pokemon Park |
|
|
(heal Pokemon by attaching Energy to them) |
(Stadium) Pokemon Tower |
|
|
|
(Stadium) Power Plant |
|
|
Energy Cycling |
(Stadium) Radio Tower |
|
|
(Peek at the top two cards of your deck each turn) |
(Stadium) Resistance Gym |
|
|
(Effect of Resistance reduced to -10) |
(Stadium) Rocket's Hideout |
|
|
"Dark" and "Rocket"-Pokemon gain 20 HP |
(Stadium) Rocket's Minefield Gym |
|
"Team Magma Hideout" doesn't use a coin flip but protects Team Magma Pokemon |
(When a Pokemon is put onto bench, flip a coin. If tails, put damage counters on it) |
(Stadium) Rocket's Tricky Gym |
|
|
|
(Stadium) Saffron City Gym |
|
|
(Players may return Energy cards from "Sabrina"-Pokemon to their hands) |
(Stadium) Space Center |
|
|
|
(Stadium) Sprout Tower |
|
|
(Damage by Colourless Pokemon is reduced by 30) |
(Stadium) Team Aqua Hideout |
|
|
|
(Stadium) Team Magma Hideout |
|
|
|
(Stadium) The Rocket's Training Gym |
|
"Team Aqua Hideout" for non-Team-Aqua |
(Retreating costs one more Energy) |
(Stadium) Underground Lake |
|
|
(Fossil Evolutions can be played from discard pile as Base) |
(Stadium) Undersea Ruins |
|
|
Chance to de-evolve your own Pokemon |
(Stadium) Vermilion City Gym |
|
|
("Brock"-Pokemon may flip coin at attack. Heads: 10 more damage. Tails: 10 damage more to itself) |
(Stadium) Viridian City Gym |
|
|
("Guiovanni"-Pokemon heal themselves by 20 when evolving) |
(Supporter) Apricorn Maker |
|
|
Deck-searching-card (Balls) |
(Supporter) Archie |
|
|
|
(Supporter) Bill's Maintenance |
|
|
|
(Supporter) Celio's Network |
|
|
|
(Supporter) Copycat |
|
|
|
(Supporter) Desert Shaman |
|
Possibly "Rocket's Admin" |
|
(Supporter) Fisherman |
|
Energy Retriever |
|
(Supporter) Forest Guardian |
|
This is a drawing card |
|
(Supporter) Here Comes Team Rocket! |
Rocket_015 |
Rocket_071 |
TRR_111 |
|
|
Please note, that after being reprinted, this card is to be played as a Supporter Card |
(Supporter) Juggler |
|
Drawing Card |
|
(Supporter) Lady Outing |
|
|
|
(Supporter) Lanette's Net Search |
|
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Please note that a double-color-pokemon counts as two colors when using this card. |
(Supporter) Mary's Impulse |
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Drawing cards |
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(Supporter) Mary's Request |
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(Supporter) Maxie |
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(Supporter) Mr Briney's Compassion |
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(Supporter) Mr. Stone's Project |
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(Supporter) Oracle |
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"Pokedex Handy 909" also let's you arrange cards. |
(Manipulates Deck) |
(Supporter) Pokemon Fan Club |
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Card for playing Basic Pokemon from Deck |
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(Supporter) Pokemon Nurse |
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(like Pokemon-Center) |
(Supporter) Professor Birch |
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(Supporter) Professor Elm's Training Method |
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Celio's Network might help, although not for ex. |
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(Supporter) Professor Oak's Research |
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(Supporter) Prof. Cozmo's Discovery |
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(Supporter) Relic Hunter |
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Deck-searching-card (Supporter, Stadium) |
(Supporter) Rocket's Admin |
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(Supporter) Rocket's Mission |
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(Supporter) Scott |
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(Supporter) Seer |
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Card for getting Energy from Deck into hand. |
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(Supporter) Steven's Advice |
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(Supporter) Team Aqua Conspirator |
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(Supporter) Team Aqua Schemer |
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(Supporter) Team Magma Conspirator |
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(Supporter) Team Magma Schemer |
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(Supporter) Town Volunteers |
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Pokemon Retriever |
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(Supporter) Travelling Salesman |
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(Search your Deck for TM and Tools) |
(Supporter) TV Reporter |
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(Supporter) Underground Expedition |
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"Prof Cozmo's Discovery" is also able to draw the bottom cards |
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(Supporter) Wally's Training |
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(TM) Ancient Technical Machine [Ice] |
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(TM) Ancient Technical Machine [Rock] |
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(TM) Ancient Technical Machine [Steel] |
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(TM) Darkness Cube 01 |
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Plunder |
(TM) Fighting Cube 01 |
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(Violent Rage) |
(TM) Fire Cube 01 |
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(Singe) |
(TM) Grass Cube 01 |
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(Sleep Poison) |
(TM) Lightning Cube |
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(Discharge) |
(TM) Metal Cube 01 |
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(Metal Reversal) |
(TM) Miracle Sphere α |
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(TM) Miracle Sphere β |
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(TM) Miracle Sphere γ |
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(TM) Multi Technical Machine 01 |
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Team Aqua has a similar TM for its Pokemon |
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(TM) Mystery Plate α |
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(TM) Mystery Plate β |
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(TM) Mystery Plate γ |
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(TM) Mystery Plate δ |
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(TM) Psychic Cube 01 |
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(Psy Confuse) |
(TM) Team Aqua Technical Machine 01 |
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(TM) Team Magma Technical Machine 01 |
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(TM) Water Cube 01 |
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(Splatter) |
(Tool) Balloon Berry |
Neo3_060 |
Dragon_082 |
Deox_084 |
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(Tool) Berry |
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Is there a difference to "Oran Berry"? |
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(Tool) Buffer Piece |
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(Tool) Counterattack Claws |
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(Pokemon may counter - coinflip - when attacked) |
(Tool) Crystal Shard |
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(Tool) Curse Powder |
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(Tool) Energy Root |
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(Tool) EXP. ALL |
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(Tool) Fluffy Berry |
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(Tool) Focus Band |
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(If the Pokemon is knocked out, you can rescue it with a coin flip) |
(Tool) Gold Berry |
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"Oran Berry"-although weaker |
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(Tool) Healing Berry |
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"Oran Berry" is less risky, but less effective, too |
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(Tool) Lum Berry |
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(Tool) Memory Berry |
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(Tool) Miracle Berry |
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"Lum Berry" seems to be the same. |
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(Tool) Oran Berry |
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(Tool) Protective Orb |
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(Tool) Sitrus Berry |
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(Tool) Solid Rage |
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(Tool) Star Piece |
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Evolution between turns is also done by "Team Aqua Belt" and "Team Magma Belt" |
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(Tool) Strength Charm |
Exp_150 |
AquaMagma_074 |
Deox_092 |
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(Tool) Team Aqua Belt |
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(Tool) Team Magma Belt |
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(Tool) Time Shard |
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EXP ALL works in a similar way |
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(Tool) Weakness Guard |
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disables Weakness for a turn |